
I just talked to a Stone Age priestess and it could change everything
In our new, game-based dissemination experiment, you can enter a mysterious Stone Age world with megalithic graves where life and death are more fluent concepts than today.…

In our new, game-based dissemination experiment, you can enter a mysterious Stone Age world with megalithic graves where life and death are more fluent concepts than today.…

Computational Humanities Research (CHR) was founded on the premise that a strong community of scholars, method developers, and software creators is essential for innovative, responsible computational work.…

The Edom Lowland Regional Archaeology Project’s (ELRAP) new article, “As if the Pieces of the Past were in our Hands”: Non-Linear Digital Public Archaeology with 3D Models on Sketchfab, presents a bilingual, interactive collection of 3D models based on years of digital excavation data from the Faynan region of Southern Jordan.…

Recent scholarship on the long 1960s has moved beyond the solely political dimensions of the era to recognize the religious impulses that shaped cultural and social transformations across the Atlantic.…

“Maize Landscapes in Indigenous Literatures: Toward Alternative Cartographic Imaginaries” discusses the work of four 21st century poets who write bilingually in Spanish and their Indigenous language: Ethel Xochitiotzin Pérez (Nahuatl), María Dolores Dzul Barboza (Yucatec Maya), César Vargas Arce (Central Peruvian Quechua), and Emilio Corrales (Bolivian Quechua).…

Enacted in 1990 and now in its fourth decade, the Native American Graves Protection and Repatriation Act (NAGPRA) remains one of the most important legislative acts shaping the discipline of archaeology.…