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11 - Learning to play

Published online by Cambridge University Press:  03 June 2010

Fernando Vega-Redondo
Affiliation:
Universidad de Alicante
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Summary

Introduction

Again, as in Chapter 10, the hypothesis of bounded rationality underlies most of the alternative models of learning studied here. We maintain, therefore, the methodological standpoint underlying evolutionary models; i.e., players cannot readily comprehend or tackle their complex environment. However, in contrast to the “reduced-form” approach displayed by the former evolutionary framework, the present one introduces two important novelties. First, there is an explicit description of how players attempt to learn over time about the game and the behavior of others (e.g., through reinforcement, imitation, belief updating, etc.). Second, the focus is on finite populations, where the interplay among the individual adjustments undertaken by the different players generates a learning dynamics significantly richer than in the continuum case.

Naturally, the different models to be considered in this chapter must be highly dependent on the specific bounds contemplated on players' sophistication (or “rationality”). Indeed, this very same idea helps us organize our discussion, with the alternative models studied being arranged along a hierarchical ladder of players' sophistication. Thus, as this ladder is ascended, players' learning is allowed to rely on a progressively more demanding level of “reasoning” about the underlying game.

We start by studying models of learning that approach matters at the lowest level of (bounded) rationality. These are the so-called reinforcement models where players are taken to behave quite primitively, simply reacting to positive or negative stimuli in a “Pavlovian-like manner.”

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Publisher: Cambridge University Press
Print publication year: 2003

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  • Learning to play
  • Fernando Vega-Redondo, Universidad de Alicante
  • Book: Economics and the Theory of Games
  • Online publication: 03 June 2010
  • Chapter DOI: https://doi.org/10.1017/CBO9780511753954.012
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  • Learning to play
  • Fernando Vega-Redondo, Universidad de Alicante
  • Book: Economics and the Theory of Games
  • Online publication: 03 June 2010
  • Chapter DOI: https://doi.org/10.1017/CBO9780511753954.012
Available formats
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Save book to Google Drive

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Google Drive.

  • Learning to play
  • Fernando Vega-Redondo, Universidad de Alicante
  • Book: Economics and the Theory of Games
  • Online publication: 03 June 2010
  • Chapter DOI: https://doi.org/10.1017/CBO9780511753954.012
Available formats
×