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2 - Coding for discrete sources

Published online by Cambridge University Press:  05 June 2012

Robert G. Gallager
Affiliation:
Massachusetts Institute of Technology
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Summary

Introduction

A general block diagram of a point-to-point digital communication system was given in Figure 1.1. The source encoder converts the sequence of symbols from the source to a sequence of binary digits, preferably using as few binary digits per symbol as possible. The source decoder performs the inverse operation. Initially, in the spirit of source/channel separation, we ignore the possibility that errors are made in the channel decoder and assume that the source decoder operates on the source encoder output.

We first distinguish between three important classes of sources.

  1. Discrete sources The output of a discrete source is a sequence of symbols from a known discrete alphabet X. This alphabet could be the alphanumeric characters, the characters on a computer keyboard, English letters, Chinese characters, the symbols in sheet music (arranged in some systematic fashion), binary digits, etc. The discrete alphabets in this chapter are assumed to contain a finite set of symbols.

  2. It is often convenient to view the sequence of symbols as occurring at some fixed rate in time, but there is no need to bring time into the picture (for example, the source sequence might reside in a computer file and the encoding can be done off-line).

  3. This chapter focuses on source coding and decoding for discrete sources. Supplementary references for source coding are given in Gallager (1968, chap. 3) and Cover and Thomas (2006, chap. 5). A more elementary partial treatment is given in Proakis and Salehi (1994, sect. 4.1–4.3).

  4. […]

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Publisher: Cambridge University Press
Print publication year: 2008

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