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Christian Rollinger, ed. Classical Antiquity in Video Games: Playing with the Ancient World (London: Bloomsbury Academic, 2020, xv and 294pp., 27 b/w figs, eBook ISBN 978-1-3500-6665-6)

Published online by Cambridge University Press:  14 February 2022

Andrew Reinhard*
Affiliation:
Institute for the Study of the Ancient World, New York University, USA

Abstract

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Type
Book Review
Copyright
Copyright © The Author(s), 2022. Published by Cambridge University Press on behalf of the European Association of Archaeologists

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References

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Thorsen, T. S. 2012. Greek and Roman Games in the Computer Age. Trondheim: Akademika Publishing.Google Scholar