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Roman Cyborgs! On Significant Otherness, Material Absence, and Virtual Presence in the Archaeology of Roman Religion

Published online by Cambridge University Press:  22 July 2019

Eva Mol*
Affiliation:
Joukowsky Institute for Archaeology and the Ancient World, Brown University, Providence (RI), USA

Abstract

In this article I explore different ways archaeologists can contribute to and learn from theorizing the digital world beyond the traditional functionalistic means of applying computational methods. I argue that current digital technologies can be a very constructive tool to create non-human experience and awareness. I pursue this argument by presenting ideas from a work-in-progress project experimenting with the post-human and the virtual, and by exploring significant otherness in Roman religion and the dark spots in human perception, through the analysis of an absent temple in Rome. Applying post-human philosophies and an expanded concept of virtuality beyond the digital makes it possible to change our approach to object/human/divine relations in Roman cults and how we present Roman heritage towards a post-humanist framework. Through this, digital archaeology can become one of the ways of re-examining and reinventing our ideas of the human, the past and the digital.

Cet article considère de quelle manière les archéologues peuvent contribuer à la théorie et à l'apprentissage du monde numérique au-delà de l'application des méthodes traditionnelles et mécaniques du numérique. On soutiendra ici que les technologies numériques actuelles, bien que rarement employées de cette façon en archéologie, peuvent s'avérer utiles, capables de créer des expériences et une prise de conscience non-humaines. On défendra cette position à travers la présentation d'un projet en cours qui manipule expérimentalement le virtuel et le post-humain et qui explore les notions d'altérité dans la religion romaine et les zones d'ombre dans la perception humaine à partir de l'analyse d'un temple à Rome disparu. Le recours à la philosophie post-humaine et à un concept élargi de la virtualité au-delà du numérique permet de modifier nos idées sur les relations entre le divin, l'humain et les objets dans les cultes romains et d'inscrire notre conception du patrimoine dans un cadre post-humaniste. Par ce biais l'archéologie numérique pourra devenir un des moyens permettant de réexaminer et de réinventer nos idées sur ce qui est humain, sur le passé et sur le numérique. Translation by Madeleine Hummler

Dieser Artikel betrifft die verschiedenen Arten, wie die Archäologen zu den Fragestellungen der digitalen Welt über die Anwendung von traditionellen und mechanistischen rechnerischen. Methoden beitragen und lernen können. Es wird den Standpunkt vertreten, dass die aktuellen digitalen Technologien, obschon sie selten in dieser Weise in der Archäologie angewendet werden, ein sehr konstruktives Instrument zur Schaffung von nicht-menschlichen Erfahrungen und Bewusstsein sein können. Diese Argumentationslinie wird durch die Darstellung eines laufenden Projekts, das mit den virtuellen und posthumanen Bereichen experimentiert, verfolgt; das aussagekräftige Anderssein in der römischen Religion und die dunkeln Seiten der menschlichen Wahrnehmung werden durch die Analyse eines verschwundenen Tempels in Rom auch untersucht. Die Anwendung der posthumanen Philosophie und eines erweiterten Virtualitätsbegriffs über den digitalen Bereich ermöglicht es, unsere Einstellung zu den Verhältnissen zwischen Gegenständen, das Menschliche und das Göttliche in römischen Kulten zu ändern und das römische Erbe in einen posthumanistischen Rahmen einzufügen. Auf dieser Art kann sich die digitale Archäologie zu einem der Mittel der Nachprüfung und Neuerfindung unserer Vorstellungen über das Menschliche, die Vergangenheit und die digitale Welt entwickeln. Translation by Madeleine Hummler

Type
Article
Copyright
Copyright © European Association of Archaeologists 2019

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