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15 - Payment

from Part III - Applications

Published online by Cambridge University Press:  05 December 2014

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Summary

The earliest NFC deployments in Japan and South Korea focused on payment from a stored value purse, both in public transport and in shops. Many of the articles that have been written about NFC associate it almost entirely with payment. And yet this is the application that has probably taken longest to reach mass penetration: outside Asia there is already much higher usage of NFC in the media, in retail and in transportation than for paying for goods in shops.

This chapter looks at the different ways in which we can use NFC for payment, and the reasons for the slow rate of take-up.

Accounts and instruments

There are four main modes of payment: prepay, immediate payment, post-pay and peer-to-peer.

  • Prepayment involves the use of cleared funds at a specific retailer or for a specific purpose (e.g. an insurance claim or paying for travel expenses). If the funds can be used for general purposes then they are normally classed as a deposit and can only be held by a bank.

  • An immediate payment moves money from the user’s account to that of the retailer or service provider more or less immediately (in some cases the final settlement may take one or two days).

  • Post-payment allows the user to enjoy the goods or services for a period before having to pay.

  • Peer-to-peer payments move money from one person’s account to another’s.

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Publisher: Cambridge University Press
Print publication year: 2014

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References

Recommendations for the Security of Mobile Payments, consultation draft, European Central Bank, November 2013
Integrated Circuit Card Specification for Payment Systems, available at
Website at
Website at
Discussion on Bitcoin Forum
All details, including press release dated October 2013, from PrivatBank website
Mobile MasterCard Approvals Processes, website at
Visa Mobile Proximity Payment Testing & Compliance Requirements for Handsets and Secure Elements, Visa International, July 2013
Enable contactless payments in mobile apps, Visa developers’ website at
SDK for NFC, SDK for FeliCa, Sony developers’ website at
Universal financial industry message scheme, ISO 20022 (parts 1 to 8)

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  • Payment
  • Mike Hendry
  • Book: Near Field Communications Technology and Applications
  • Online publication: 05 December 2014
  • Chapter DOI: https://doi.org/10.1017/CBO9781107446854.018
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  • Payment
  • Mike Hendry
  • Book: Near Field Communications Technology and Applications
  • Online publication: 05 December 2014
  • Chapter DOI: https://doi.org/10.1017/CBO9781107446854.018
Available formats
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Save book to Google Drive

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Google Drive.

  • Payment
  • Mike Hendry
  • Book: Near Field Communications Technology and Applications
  • Online publication: 05 December 2014
  • Chapter DOI: https://doi.org/10.1017/CBO9781107446854.018
Available formats
×