Hostname: page-component-586b7cd67f-gb8f7 Total loading time: 0 Render date: 2024-11-25T16:49:49.818Z Has data issue: false hasContentIssue false

Mapping Digital Game Culture in China: From Internet Addicts to Esports Athletes. By Marcella Szablewicz. London: Palgrave Macmillan, 2020. xvii, 218 pp. ISBN: 9783030361105 (cloth).

Review products

Mapping Digital Game Culture in China: From Internet Addicts to Esports Athletes. By Marcella Szablewicz. London: Palgrave Macmillan, 2020. xvii, 218 pp. ISBN: 9783030361105 (cloth).

Published online by Cambridge University Press:  01 September 2021

Shaohua Guo*
Affiliation:
Carleton College
Get access

Abstract

Image of the first page of this content. For PDF version, please use the ‘Save PDF’ preceeding this image.'
Type
Book Reviews—China and Inner Asia
Copyright
Copyright © The Association for Asian Studies, Inc., 2021

Access options

Get access to the full version of this content by using one of the access options below. (Log in options will check for institutional or personal access. Content may require purchase if you do not have access.)

References

1 China Internet Network Information Center, “Di sishi liu ci Zhongguo hulian wangluo fazhan zhuangkuang tongji baogao” [The 46th China statistical report on internet development], September 29, 2020, http://www.cac.gov.cn/rootimages/uploadimg/1602953361765389/1602953361765389.pdf (accessed December 28, 2020).