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Understanding internet gaming addiction in clinical practice

Published online by Cambridge University Press:  25 November 2020

Devika Gupta*
Affiliation:
An Early Career Research Fellow with Sangath, India and a doctoral student at the London School of Hygiene and Tropical Medicine. Her interest is in the mental health needs of women and young people who have experienced intimate partner violence.
Lydia Bennett-Li
Affiliation:
An undergraduate student of global studies at the University of Sussex, Brighton, UK. She is interested in the role and impact of addictions and the burden of mental illness in low- and middle-income countries.
Richard Velleman
Affiliation:
Co-Director of the Addictions Research Group at Sangath in Porvorim, India, and Emeritus Professor of Mental Health Research at the University of Bath in the UK. He is both a practising clinical psychologist and an academic psychologist. His main research interests relate to addiction, with a particular interest in the impact of addiction on other family members, including children.
Sanju George
Affiliation:
Professor of Psychiatry and Psychology at the Rajagiri College of Social Sciences in Kochi, Kerala, India. His primary research interest is behavioural addictions.
Abhijit Nadkarni
Affiliation:
Associate Professor of Global Mental Health at the London School of Hygiene and Tropical Medicine and Co-Director of the Addictions Research Group at Sangath, India. He is an addictions psychiatrist with a special interest in global mental health and addictions research in low- and middle-income countries.
*
Correspondence Devika Gupta. Email: devika.gupta@sangath.in
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Summary

Internet gaming disorder (IGD) is a condition in which the individual is preoccupied with playing online video games and unable to regulate this behaviour, resulting in adverse physical and psychological consequences. Although there is some debate about whether IGD is an addiction or a coping mechanism, global evidence indicates that the condition is increasing in prevalence with recent advances in technology and its higher penetration into routine life. Male children and adolescents located in East Asian countries are at higher risk than others in the world. Attention-deficit hyperactivity disorder, depression and anxiety are typically associated with IGD. Given the continuing ambiguity regarding the diagnosis and screening tools for the disorder, it has become all the more relevant for mental health practitioners and academics to attend to this condition and develop evidence-based treatments. This review summarises both the existing evidence for the disorder and the debates that surround it.

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Article
Copyright
Copyright © The Authors 2020
Figure 0

FIG 1 A comparison of treatment study literature from King et al (2017) and Zajac et al (2017), showing the overlap of the 37 unique treatment studies examined in the two reviews. (a) Studies on internet gaming disorder. (b) Studies on internet addiction.

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