Book contents
- Frontmatter
- Contents
- List of Figures
- Acknowledgements
- Introduction
- 1 From the Semantic to the Somatic: Affective Engagement with Horror Cinema
- 2 From Identification to Embodied Spectatorship in the Found Footage Horror Film
- 3 Camera Supernaturalis
- 4 Perception and Point of View in the Found Footage Horror Film: New Understandings via Deleuze’s Perception-Image
- 5 Horrific Entwinement: Affective Neuroscience and the Body of the Horror Spectator
- 6 What Hides behind the Stream: Post-Cinematic Hauntings of the Digital
- 7 The Evolving Screen Forms of New Media Horror
- 8 The Embodied Player of Horror Video Games
- 9 The Spectator-Interactor of Virtual Reality Horror
- Conclusion
- Bibliography
- Index
3 - Camera Supernaturalis
Published online by Cambridge University Press: 08 October 2020
- Frontmatter
- Contents
- List of Figures
- Acknowledgements
- Introduction
- 1 From the Semantic to the Somatic: Affective Engagement with Horror Cinema
- 2 From Identification to Embodied Spectatorship in the Found Footage Horror Film
- 3 Camera Supernaturalis
- 4 Perception and Point of View in the Found Footage Horror Film: New Understandings via Deleuze’s Perception-Image
- 5 Horrific Entwinement: Affective Neuroscience and the Body of the Horror Spectator
- 6 What Hides behind the Stream: Post-Cinematic Hauntings of the Digital
- 7 The Evolving Screen Forms of New Media Horror
- 8 The Embodied Player of Horror Video Games
- 9 The Spectator-Interactor of Virtual Reality Horror
- Conclusion
- Bibliography
- Index
Summary
THE OUT-OF-FRAME OF FOUND FOOTAGE
Horror film theory that focuses its account on the semantic content of the image reduces the cinematic experience to the effect of structures of representation, further buttressing the hierarchical paradigm of cognition ‘making sense’ of affect. However, if we examine the ways in which horror film often works against privileging this meaning-making, we can find productive gaps that destabilise this hierarchy. Found footage horror film's common withholding of key information which would allow meaning-making to occur requires that we reassess its imagery for affective resonances that support this reframing of the corporeal interface as the basis for our engagement. In doing so, we find that, within these films, an affective surplus is often generated by that which we specifically cannot see: the out-of-frame.
Horror film, as a genre, has a long history of manipulating the viewer through the unseen (although sometimes heard) presence of that which is out-of-frame. Found footage horror specifially manipulates the intensity of its sounds and images through the freedom it possesses to exploit the out-of-frame more fully, a freedom granted by its realist form: given that it purports to be a document assembled from previously recorded footage, the repeated failures to ‘properly’ frame the content being recorded can often be ascribed to the exigencies of the horrific situation. Given that they are often fleeing from a monster, the camera operators within the film are largely forgiven for not carefully composing their frame. The out-of-frame of found footage horror highlights the embodied response of the viewer, as it engenders an intense sensory engagement, one that the viewer may less keenly feel when watching content that safely positions the frame within a larger diegetic world that is, in a sense, known.
Cognitivist understandings run counter to this stance. Carroll and Seeley, for instance, recognise framing as the process by which the filmmaker ‘[enhances] the perceptual salience of elements within depicted scenes’.
- Type
- Chapter
- Information
- Affective Intensities and Evolving Horror FormsFrom Found Footage to Virtual Reality, pp. 54 - 73Publisher: Edinburgh University PressPrint publication year: 2020