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Part III - Triangulations

Published online by Cambridge University Press:  05 June 2012

Jean-Daniel Boissonnat
Affiliation:
Institut National de Recherche en Informatique et en Automatique (INRIA), Rocquencourt
Mariette Yvinec
Affiliation:
Institut National de Recherche en Informatique et en Automatique (INRIA), Rocquencourt
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Summary

To triangulate a region is to describe it as the union of a collection of simplices whose interiors are pairwise disjoint. The region is then decomposed into elementary cells of bounded complexity. The words to triangulate and triangulation originate from the two-dimensional problem, but are commonly used in a broader context for regions and simplices of any dimension.

Triangulations and related meshes are ubiquitous in domains where the ambient space needs to be discretized, for instance in order to interpolate functions of several variables, or to numerically solve multi-dimensional differential equations using finite-element methods. Triangulations are largely used in the context of robotics to decompose the free configuration space of a robot, in the context of artificial vision to perform three-dimensional reconstructions of objects from their cross-sections, or in computer graphics to solve problems related to windows or to compute illuminations in rendering an image. Finally, in the context of computational geometry, the triangulation of a set of points, a planar map, a polygon, a polyhedron, an arrangement, or of any other spatial structures, is often a prerequisite to running another algorithm on the data. For instance, this is the case for algorithms performing point location in a planar map by using a hierarchy of triangulations, or for the numerous applications of triangulations to shortest paths and visibility problems.

Triangulations form the topic of the next three chapters. Chapter 11 recalls the basic definitions related to triangulations, and studies the combinatorics of triangulations in dimensions 2 and 3.

Type
Chapter
Information
Algorithmic Geometry , pp. 241 - 242
Publisher: Cambridge University Press
Print publication year: 1998

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  • Triangulations
  • Jean-Daniel Boissonnat, Institut National de Recherche en Informatique et en Automatique (INRIA), Rocquencourt, Mariette Yvinec, Institut National de Recherche en Informatique et en Automatique (INRIA), Rocquencourt
  • Translated by Herve Bronniman
  • Book: Algorithmic Geometry
  • Online publication: 05 June 2012
  • Chapter DOI: https://doi.org/10.1017/CBO9781139172998.015
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To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Dropbox.

  • Triangulations
  • Jean-Daniel Boissonnat, Institut National de Recherche en Informatique et en Automatique (INRIA), Rocquencourt, Mariette Yvinec, Institut National de Recherche en Informatique et en Automatique (INRIA), Rocquencourt
  • Translated by Herve Bronniman
  • Book: Algorithmic Geometry
  • Online publication: 05 June 2012
  • Chapter DOI: https://doi.org/10.1017/CBO9781139172998.015
Available formats
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Save book to Google Drive

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Google Drive.

  • Triangulations
  • Jean-Daniel Boissonnat, Institut National de Recherche en Informatique et en Automatique (INRIA), Rocquencourt, Mariette Yvinec, Institut National de Recherche en Informatique et en Automatique (INRIA), Rocquencourt
  • Translated by Herve Bronniman
  • Book: Algorithmic Geometry
  • Online publication: 05 June 2012
  • Chapter DOI: https://doi.org/10.1017/CBO9781139172998.015
Available formats
×