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22 - Social Virtual Environments for Neuroscience and Mental Health

from Part III - Activities in Cyber Behavior

Published online by Cambridge University Press:  06 December 2024

Zheng Yan
Affiliation:
University at Albany, State University of New York
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Summary

1 Introduction

2 What Is Social VR?

 2.1 Immersion

 2.2 Social Presence

 2.3 Avatars and Virtual Agents

 2.4 Communication and Social Networking

3 The Use of Social VR in Neuroscience Research

 3.1 From Low-Dimensional to High-Dimensional Tools

 3.2 Benefits of Virtual Reality for Social Neuroscience

 3.3 Social Virtual Reality and Sociomorality

4 Social VR in Mental Health: Rationale and Key Applications

 4.1 Social VR for Structuring Multisensory Bodily Contents

 4.2 Social VR for Augmenting Multisensory Bodily Contents

 4.3 Social VR for Replacing Multisensory Bodily Contents

5 Conclusions

6 Future Directions

Type
Chapter
Information
Publisher: Cambridge University Press
Print publication year: 2023

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