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10 - Games and chance

Published online by Cambridge University Press:  05 June 2012

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Summary

The definition and classification of games

Games, as a category of human activity, are easier to recognise than define. Taking two such different games, as hide-and-seek, as played by children, and the Mayan ballgame, where to lose was sometimes to be sentenced to death, it is difficult to see what they have in common. Three properties, which, if not sufficient to define the category unambiguously, are in practice common to almost all games.

First, games are fictive, in that their essential form is divorced from the reality of everyday life. In a sense a game is a performance, comparable to drama, but to be distinguished from it by the essential role of the numerical element. Any game contains an element of fantasy. A game may be a contest, but it is not a war between the contestants. A sport, such as boxing, has an equivocal status: much depends upon the context, so that prizefighting is hardly a game at all. Put another way, games are anti-economic, in the sense that any relation they may have to an economy is always extrinsic. On the other hand, in the realm of number, competitive sports must be taken into account, in part because of the economic and social consequences which turn on the numerical outcome.

Second, games have a clearly defined context – generally both in time and space. It is not only Eton which has playing-fields.

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Publisher: Cambridge University Press
Print publication year: 1990

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  • Games and chance
  • Thomas Crump
  • Book: The Anthropology of Numbers
  • Online publication: 05 June 2012
  • Chapter DOI: https://doi.org/10.1017/CBO9780511621680.011
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  • Games and chance
  • Thomas Crump
  • Book: The Anthropology of Numbers
  • Online publication: 05 June 2012
  • Chapter DOI: https://doi.org/10.1017/CBO9780511621680.011
Available formats
×

Save book to Google Drive

To save content items to your account, please confirm that you agree to abide by our usage policies. If this is the first time you use this feature, you will be asked to authorise Cambridge Core to connect with your account. Find out more about saving content to Google Drive.

  • Games and chance
  • Thomas Crump
  • Book: The Anthropology of Numbers
  • Online publication: 05 June 2012
  • Chapter DOI: https://doi.org/10.1017/CBO9780511621680.011
Available formats
×